Citroen Concept Texturing, Lighting and Rendering ~ I setup this composition in Maya ~ the lighting and texturing was also done in Maya. The Vehicle Model was provided by the 3D Artist Magazine Team.
Final Render
Below are some steps I took in the lighting and texturing process:
This is my first concept design of 2014. Something I worked on for the new years day. I created this with Sketchbook Pro. It’s a simple idea for a project I hope to pitch this year to an interested party.
A concept for a sign to place outside my office (Yep, I am believing for that, and soon) ~ I created and rendered this in 3DS Max. I was inspired when I saw the photos of the opening of Tyler Perry’s Studio in Atlanta. So I thought to myself, wouldn’t it be awesome to dream of what mine would look like in reality… so I jumped into Max and created it with a vision of hanging it outside the office building.
This is a project that is in the pipeline that Loukman Ali and I are working on. It’s going to be a TV/Web series. I am working on the new website as well. We are working out the light rig setup and the environments ~ this is a test render for an animation sequence, Louk is working on the final materials and lighting.
Below is the test Animation created in 3DS Max.
We are going to have fun with this. Taking UGABOT Wars to a new level.
This is a scene I worked on as a test to create and render a realistic looking set of pillows for an Interior Decoration 3D Scene. Modeled and Rendered in 3DS Max.
A Concept I worked on over the weekend. It was a long one, with Kids coughing and throwing up, once they went down for a nap, I sat down next to them and drew just to clear my mind. I suppose I was hunting for the illusive sleep…
a quick Weekend project created with 3DS Max ~ depicting the future of warfare, where Heavy Duty Combat helicopters like the Apache will also be unmanned just like the UAVs.
a Concept Scenario ~ an F22 behind enemy lines loses communication. Mystery shrouds the fate of the Eagle 99 Pilot… to be continued.. Below is the final render. I created and rendered the scene in 3ds Max 2013.
Color Grading the 3D render in AE CC
Specializing in Art and Visual Technology | 3D Modeling, Character & Vehicle Animation, Oil & Acrylic Painting, Concept Art and Illustration