Concept sketch created with Sketchbook Pro. Just a quick idea for a comic concept.
Early drawing stages
Paraffin Lantern/Lamp Prop, modeled for village huts in the Adventures of Nkoza and Nankya TV Series ( http://www.nkozaandnankya.com/episode-1-nkoza-nankya/ ) ~ We used these during the frequent load shedding/ power cuts back in Uganda ~ modeled in 3DS Max, Rendered with Octane
Rendered Version with Lighting
Test ~ Before Texturing and adding lighting
A quick hand study I did while I waited for my 2 little kids who are home schooled, to finish their Piano Lessons with their Tutor. I love listening to them play as I draw. It reminds me so much of when I was just starting out and learning to play guitar. I am extremely grateful for the opportunity and blessing of seeing them flourish, and use their hands to bless others.
A 30 minute Zbrush 3D Sculpt of a Silver back Gorilla that I created during a break ~ Galiwango, and the plight of these great apes is always in the back of my mind ~ Conservation through Art
Modeling Progress ~ Below is a video of a time-lapse recording showing the steps I went through to create the above Gorilla sculpt in Zbrush, with Dynamesh.
The more I work with the Arnold render engine, the more I love it for it’s ease of use and stability. These are the tutorials that I have found to be very helpful and which I highly recommend. I hope to create my own once I am done with the Nkoza and Nankya TV series
1. The Freelancer’s Guide to Arnold for Maya by MAXDEPTH
Whether you’re a freelancer starting a new job, or a seasoned artist who’s facility has decided to change their primary rendering engine, if you need to get up to speed fast on Arnold for Maya this is the tutorial for you! This video was created to be your quick start guide to rendering in Arnold, and I’m confident we’re going to get you rendering here on day one. In this video we cover everything from sample settings, Lights, shaders, rendering, optimization, and everything in between.
2. CGI Tutorial HD: “Arnold Maya Rendering – Basic Interior Sunlight” by – Jon Tojek
This is a VFX tutorial that demonstrates how to use Arnold and Maya to create sunlight illuminating an interior room. With the mtoa Arnold plug-in, he shows how to use the aiSkyDomeLight which reads in an HDR skyline image for simulating dusk sunset on a 3D model. Also covered here is Linear Color Workflow, aiStandard shader, and Arnold Ray Sampling.
3. Arnold for Maya Tutorial – Shaders by Solid Angle
This covers the Arnold Ai Standard, Ai Skin and Ai Hair shader settings and how to use them to render different materials. The tutorial also looks at glossy and transparent surfaces and sub-surface scattering.