Category Archives: Featured

3D Concept ~ Crime Scene Reconstruction

July 4th Render ~ Crime scene reconstruction ~ 3D modeling, Texturing and Rendering ~ created with Autodesk 3ds Max using reference photos, rendered with Octane ~ I was imagining an idea of evidence recovered from a river, effects of rust, and water exposure ~ the challenge of recovering finger prints.

The rendered scene before and after texturing

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The scene and models inside of 3DS Max.

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Inspiration is all Around Us

Inspiration is all Around Us, look just a little harder ~ Sketch inspired by a Banana ~ Every morning at Breakfast before homeschooling starts and before we work on the Nkoza and Nankya TV Series, I ask my 2 kids what they are grateful for ~ today we all agreed that we are grateful for all the inspiration that is around us ~ while we were chatting, I noticed my daughter picking up a banana to eat, I quickly grabbed my camera, and took a shot of the end where she had just broken off a banana ~ I picked up my sketch pad and quickly sketched this character to show them how something as simple as a banana, can spark an idea of an old character.. in my head I was seeing an old and aging Wakayima… lol!!! This character inspired me to create a Digital Version. Check it out at this link: https://www.sowl.com/2016/04/character-design-wakayima-concept/

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Octane Tutorial ~ Speed Up Your Renders in Maya

A quick Tutorial showing how you can speed up your renders in Maya using the Octane Render Engine ~ I am using Octane to render the scenes for my animated TV series, The Adventures of Nkoza & Nankya, and getting an average of 25 seconds to 30 Seconds on some of my key character shots like the one I am using as a case Study.

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