This is my first 3d sculpt in 2017, I am enjoying sculpting in VR using Oculus Medium, but I still go back to Zbrush, my favorite 3D modeling program ~ I love the wealth of brushes in Zbrush, and love the Forward history saving and playback. Here is to a more productive 2017 ~ Don’t forget to Subscribe to My Youtube Channel for more videos: https://www.youtube.com/user/SolomonJagwe ~ Visit and like my facebook Page at: https://www.facebook.com/Art.of.Solomon.W.Jagwe
Category Archives: Blog
Survivor ~ Gorilla Concept Painting
The Human Element – Poacher and trap blight – I created this Gorilla concept painting while pondering what a blight we the human race have been to planet earth. Can you imagine what the earth would look like without our irresponsibility, greed and carelessness.. we need to conserve the wildlife for future generations…. at the rate we are going, I see a future where even animals will be wearing prosthetic limbs.. it’s really sad to see photos of wildlife trying to cope with missing limbs due to Poacher traps…
Step 3 ~ Coloring
Step 2 ~ Inking
Step One ~ loose sketch
Concept Art using VR ~ Art Direction, Floreo VR Autism App
Art Journey in the Diaspora ~ Talk about Serendipity – the first Boss who introduced me to computer graphics was an Indian gentleman called Alnoor, a tech visionary, he changed my life when he taught me Photoshop & Corel Draw at the end of the day, each day after we returned to his office all sweaty and dusty, near Uganda House, off of Kampala road, in Uganda – My new boss, at the VR gaming studio where I am working as an Art Director, happens to be a brilliant Indian innovator – he has introduced me to this new world of VR (Virtual Reality) – in both instances, it was a chance meeting, but it was also as a result of being prepared for that moment when opportunity came knocking. That’s why I take seriously every moment I sit down to create a piece of artwork. You just never know who might come knocking… opportunity favors those that are prepared.
Sculpting in VR using Oculus Rift and Quill ~ Art Direction, Floreo VR Autism App
My Art Journey in the Diaspora ~ I have been waiting with great anticipation for Quill and the Oculus ~ all I can say is that the way I do art will never ever be the same again, VR has changed that forever ~ imagine an unlimited canvas in all directions, coupled with the sound a pencil or a brush makes when you are drawing or painting ~ now I know what my lunch breaks are going to be like ~ my first creation today was a wire car, just like the ones we used to make in Uganda ~ but this time done in VR… I am going to be recording videos from my creation sessions ~ you have to see it to believe ~ thank you Oculus people… like we say in Uganda, “Nze I fear you” hehehehe
Sculpting in VR on the Oculus Rift video
3D Realism Study ~ Octane 3.0
A 3D Realism study I did during my lunch break at work ~ I did the Texturing, Lighting and Rendering using Autodesk 3ds Max 2017 and Octane 3.0 Render Engine ~ CREDIT: Scanned Fruit and Bowl model by Ten24
How to use Mocap from Axis Neuron with 3DS Max Biped
Check out this new Tutorial I uploaded showing how to send the Data you have captured using the Perception Neuron Motion Capture suit in Axis Neuron, to 3DS Max and applying it to the Biped Rig system ~ For more tutorials visit and subscribe to my youtube channel at: https://www.youtube.com/user/SolomonJagwe
I highly recommend the Perception Neuron Suit, you can learn more about it at this link: https://neuronmocap.com/
Sculpting in VR using the Vive ~ Art Direction, Floreo VR Autism App
My Art journey in the Diaspora – Believe it or not, I am actually working – as a kid growing up in Mutundwe, Uganda, my late paternal grandma used to find me staring up at the sky, awestruck by the long white trails left behind by distant planes .. and she would jokingly tell me to get my head out of the clouds… I doubt she had any idea where technology was headed… I wish she were here so I could show her this amazing VR tech and say… “Jjajja, labaayo eno tekinolojje…
Review ~ Adam Character Pack: Unity Adam demo Assets
Parrot Character Design & Modeling ~ Art Direction for Floreo VR Autism App
My Tuesday at work, Art Journey in the Diaspora ~ From Concept drawing this parrot character to modeling it in 3D, and then on to animation for VR ~ I am enjoying modeling using the Cintiq, I can only dream of what it will feel like on the upcoming Microsoft Surface Studio ~ for now, this is a whole new experience, because I am used to using a wacom tablet ~ being able to sculpt right on the screen is so liberating ~ I feel like hugging this device
Microsoft Surface Studio ~ So Beautiful
A geek out moment ~ This has got to be the most Beautiful PC that has ever been built by Microsoft? ~ so Elegant and still packing a punch in terms of processing Power ~ from the videos I have watched of the launch, the drawing and art options are to die for ~ I can’t wait to try out the drawing surface, as well as its Virtual Reality capabilities, since it comes with a VR ready Graphics, an Nvidia Geforce 980 card ~ #changingtimes #pcpower #artresources ~
Check out the full specs at this link: https://www.microsoft.com/en-us/surface/devices/surface-studio/surface-studio ~ #surfacestudio #microsoft #nvidia #vr
Surface Studio, with its strikingly large and incredibly thin 28” PixelSense™ Display, lets you visualize ideas as you paint, edit, and design. Then watch those ideas leap off the screen with 13.5 million pixels of true-to-life color and clarity.
Surface Studio is designed for the creative process. The 28” PixelSense™ Display gives you a huge canvas for all kinds of work. Use it upright, or draw on it like a drafting table.