Speeding Up Your 3D Renders using Octane 4 Render Engine in 3DS Max

A quick Tutorial showing how you can speed up your renders in 3DS Max using the Octane 4.0, featuring 2 of my favorite features: Denoiser and Dynamic Subdivision ~ I am using GPU rendering with Octane to render a short film based on Pacific Rim, and getting an average of 5 seconds to 10 Seconds per frame.

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