Volumetric Fog in Octane 3.0 GPU Render Engine

Super Excited ~ Early look at the newly released Alpha Version of Octane 3.0 and the much anticipated Volumetric Fog ~ I am Demonstrating it using the City Environment from my Children’s animated TV series, The Adventures of Nkoza and Nankya ~ http://www.nkozaandnankya.com

Check out the video Below

Check out our Facebook Page: https://www.facebook.com/ASeedForNkozaAndNankyaTVSeries

Volumetric rendering: OctaneRender 3 supports the ability to render particulate matter such as clouds, smoke, fog, and fire with varying densities and introduces a unique native primitive type for incredibly detailed micro-surface displacement volumes and surfaces required to render photorealistic natural and organic materials. Dreamworks’ OpenVDB is also supported for direct in-camera rendering of particle simulations.

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