Pacific Rim Film Poster Concept

This is my rendition of a Pacific Rim Movie Poster. The model was provided by Warner Bros and IGN.COM as part of their “Create Your Jaeger” Contest. I rigged and rendered the Gypsy Danger Jagger in 3DS Max. This movie looks awesome, so it was a joy to try to replicate the professional looking movie Banners they already have out. I can’t wait to watch the Film.

Final Poster Render

Gypsy_Danger_Pacific_Rim_Solomon_W_Jagwe_00

Wireframe in 3DS Max

Gypsy_Danger_Pacific_Rim_Solomon_W_Jagwe_01

An Earlier render, as I was setting up the lighting and Textures.

Gypsy_Danger_Pacific_Rim_Solomon_W_Jagwe_03

Check out the Build your Jagger Contest here: http://microsites.ign.com/pacificrim/

14 thoughts on “Pacific Rim Film Poster Concept”

  1. hey, solomon. could you post a link to the pack you downloaded for the contest? i cant find the pack anywhere and would love to be able to play around with the models. thanks

  2. This is so incredible dude whoa!!! Is Octane renderer better and faster when rendering using global illumination than Mental Ray?

    1. @AcedGfx ~ thanks ๐Ÿ™‚ ~ if you have a good graphics card (2 or more), preferably Nvidia with at least 4GB of RAM, yes, Octane does give you some incredible renders in realtime with GI, GR and AO ~ it feels like being a director on a film set and all you have to do is direct where you want the lights to point, set you camera settings and Octane does the rest.

    1. Hi Brian, thanks for stopping by ๐Ÿ™‚ The model was provided by Warner Bros and legendary pictures. I imported the model into 3DS Max, and rigged it there. The rendering was also done in 3DS Max

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