This is my rendition of a Pacific Rim Movie Poster. The model was provided by Warner Bros and IGN.COM as part of their “Create Your Jaeger” Contest. I rigged and rendered the Gypsy Danger Jagger in 3DS Max. This movie looks awesome, so it was a joy to try to replicate the professional looking movie Banners they already have out. I can’t wait to watch the Film.
Final Poster Render
Wireframe in 3DS Max
An Earlier render, as I was setting up the lighting and Textures.
Check out the Build your Jagger Contest here: http://microsites.ign.com/pacificrim/
Where did you get the models?! I looked on the warner bros website and it isn’t there. And what rig did you use?
I rigged the character using the Biped in 3DS Max. I believe the model is no longer available. They removed the link I think, after the contest ended.
Woooow, this is good, rly good.
Thanks Vaughan ๐
hey, solomon. could you post a link to the pack you downloaded for the contest? i cant find the pack anywhere and would love to be able to play around with the models. thanks
The ink is no longer working. It was removed after the contest ended.
This is so incredible dude whoa!!! Is Octane renderer better and faster when rendering using global illumination than Mental Ray?
@AcedGfx ~ thanks ๐ ~ if you have a good graphics card (2 or more), preferably Nvidia with at least 4GB of RAM, yes, Octane does give you some incredible renders in realtime with GI, GR and AO ~ it feels like being a director on a film set and all you have to do is direct where you want the lights to point, set you camera settings and Octane does the rest.
how you get the model? can you provide me the link to download the model?!? i want it badly!!! thanks~!!!
Sasuke, sorry the link was removed after the contest ended. I don’t have permission to share it since it was provided by the guys that made the movie.
How did you get the model? Or did you recreate it.
Hi Brian, thanks for stopping by ๐ The model was provided by Warner Bros and legendary pictures. I imported the model into 3DS Max, and rigged it there. The rendering was also done in 3DS Max
Lookin good buddy….Mad skillz!
Thanks man ๐